OK……
乘着新鲜劲儿我测试了物品代码……
其实就是苦力活,真辛苦……
存盘文件建议用UE打开。
“C:\Documents and Settings\Administrator(或者你的用户名)Application Data\runic games\torchlight\save\?.SVT”?号,你要改的角色是第n个人物就是n-1。
先切换到文本模式,输入你要搜索的装备名称。
不用全输入,输入几个字母就行,例如有个戒指叫“Lulos Band” 输入“l u l o”即可,注意字母间要加空格。
一个很简单办法就是把你要改的东西丢到共享箱子里,如果没别的装备,UE打开:
“c:\Documents and Settings\Administrator(或者你的用户名)Application Data\runic games\torchlight\save”sharedstash这个文件就行,里面就唯一一个装备,你在右侧能直接看到“l.u.l.o...等字样”。
属性代码总是在右侧属性名称(部分名称是能完全匹配的,但大部分都会有细微差别,甚至完全不知所云;如果你修改过,显示的还是原来的,属性是你修改的)后隔8个字节。特征码总在属性代码下面隔两行往右两字节。我们需要修改的是属性代码,请见下;以及具体的属性值。
测试的代码如下:
我标注:
(无):两种可能,一种是改了后不显示,一种是错误显示。
(代码不全):是指该代码还有相关的值来确定,时间关系没去测试另外一个值的取向。
(输入负值):指请输入负值,如果为正值的话……
(代码后的*,表示常用……)
00 Str.
01 Dex.
02 Def.
03 Mag.
04 Mana
05 Health
06 Mana Rec.
07 Health Rec.
08 Armor Bonus
09 (无)
0A Poison Dam.
0B Poison Dam. Taken Increased (输入负值)
0C* Knock Back
0D* Sight
0E View Angle
0F % Melee Dam.
10 % Ranged Dam.
11 % Def.
12 % Mag.
13 % Mana
14 % Health
15* % Faster Movement
16* % Faster Attack
17 % Magic Armor
18 % Attack Rating (格式不明)
19 Damage Reflected (19 00 00 00 xx) x=0反射 1魔法 2火 3冰 4毒 5电 6all
1A Dam. Taken Increased (输入负值)
1B % Magic Find
1c % Gold Find
1D* % Faster Cast
1E* % Life Stolen
1F* % Mana Stolen
20 % Damage Reflected
21 % Increased Chance to Block
22 % Reduced Lv Req.
23 Armor
24 Magic Def.
25 Fire Resistance
26 Ice Resistance
27 Electric Resistance
28 Poison Resistance
29 % Sight
2A % View Angle
2B Knock Back
2C (无)
2D (无)
2E (无)
2F Seconds Summon Duration(测试没用)
30 Damage Reflected
31 Life Stolen
32 Mana Stolen
33 Gold Drop
34 Magic Drop
35 % knock Back Resistance
36 Armor Degraded Per Hit
37* Critical Hit Chance (远近魔均有效)
38 % Interrupt Chance
39 Transfrom into a ■ For 30s (代码不全)
3A (无)
3B (无)
3C % Chance to Reflect ■% of Missile Damage (代码不全)
3D (无)
3E % Chance Block
3F (无)
40 % Stun
41 (无)
42 Fire Armor Degraded per hit
43 (无)
44* % Exp Gain?
45 (无)
46* % Exp Gain?
47 % Str
48 % Dex
49 Transfrom into a ■ Permanently (代码不全)
4A % Chance to Cast ■ (代码不全)
4B (无)
4C % Chance to Cast ■ at Target (代码不全)
4D % Increased Fame Gain
4E* Increases Missile Range By ■ Meter
4F % Chance That Target Flees for ■ Sec. (代码不全)
50 % Chance to Force Target to Fight for you for ■ Sec. (代码不全)
51 % Chance to Cast ■ When you get hit (代码不全)
52 ■ Skill (代码不全)
53 % Decrease in Vendor Price
54 % Increased Fishing Luck
55 Attack Spell Lv.
56 Def Skill Lv.
57 Charm Skill Lv.
58 % Dam. bonus When Dual-Wielding
59* % Bonus to Crtical Dam.
5A % Potion Effectiveness
5B % Pet and Minion Damage
5C % Pet and Minion Speed
5D* -? to all Item Req.
5E -? to Armor Equipment Req.
5F -? to Spell Learning Req.
60 % Decrease Pet Town Travel Time
61 % Pet and Minion Armor
62 -% to Martial Equipment Req.
63 % Martial Weapon Dam.
64 - Ranged Equipment Req.
65 - Mage Equipment Req.
66 % Ranged Weapon Dam.
67 % Mage Weapon Dam.
68 % Pet and Minion Health
69 % Chance to cast ■ on death (代码不全)
6A* % Chance to Freeze Target
6B % Chance to Burn Target
6C % Chance to Posion Target
6D % Chance to Shock Target
6D以后的属性不出现在装备,为药剂、道具等属性。
6E Kill unit immediately
6F Fade unit Out
70 Sets unit visible
71 Warps to a specific Dungeon
72 Permanently increases Str
最后给出几个常用的浮点值:
00 00 c6 42 = 99
00 00 48 42 = 50
00 00 F0 41 = 30
00 00 20 41 = 10
SO...你可以在戒指上多砸出些属性,然后就可以干坏事了……
为啥选戒指……不用多说了吧……
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